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Experimental Games: Critique, Play, and Design in the Age of Gamification // Patrick Jagoda

Experimental Games: Critique, Play, and Design in the Age of Gamification // Patrick Jagoda

320 pages, University of Chicago Press, 2020


#tech #game #media #art #patrickjagoda


Drawing from his own experience as a game designer, Patrick Jagoda argues that games need not be synonymous with gamification. He studies experimental games that intervene in the neoliberal project from the inside out, examining a broad variety of mainstream and independent games, including StarCraft, Candy Crush Saga, Stardew Valley, Dys4ia, Braid, and Undertale.


For more information: https://press.uchicago.edu/ucp/books/book/chicago/E/bo38460558.html

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